All posts for the month July, 2013

As development continues, the game starts to come together. I’ve done a lot of work all across the game since the last video.

Some major new features:
New Game PlusGame win condition.
Fast Weapon switching
Split the inventory into weapons and consumable items
Weapon system overhaul.
Added some extra info to game map


A playthrough of a later level in The Dungeoning – I jumped into one of the later levels so my character has not levelled up as much as required, making things pretty tough.
Some of the main new things added since the last dev video are improved weapons displaying in the players hands and some new background decoration being generated.